Dark Corners of the Empire

 

Designing characters

Page history last edited by chris 1 yr ago

Dark Corners characters are designed using standard FATE3/SOTC rules, with up to 10 aspects, but a 1x4, 2x3, 3x2, 4x1 skill pyramid, and 4 stunts. Characters should be built in the following 5 phases; in each phase, the give the character up to 2 aspects, and up to 4 skills. Stunts and any remaining skills can be assigned after the last phase.

 

In this phase

The character gains aspects and skills from his

1 Grandfather/culture Ancestry, his grandfather's personal history, or his culture (Roman, Italian, Greek, Gaul, Jewish, etc).
2 Father/homeland Father's personal history or from the land where he grew up.
3 Childhood Experiences from childhood.
4 Adolescence Experiences as an adolescent - apprenticeship etc.
5 Coming of age Experiences from when he became an adult or early adult life, and what brought you to Rome (if you're not Roman).

 

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